The game starts with a single cell, much like the environment you will find within BIOME.
With Maxis BIOME, you get a part of that adventure in the form of what Electronic Arts calls a "programmable cellular automata simulator".
It's not a fully developed game, but BIOME can act as an excellent prototype for what you can expect when Spore arrives in stores.
Remember that BIOME is still a computer game and not an advanced course in biology at your local college.
While you won't be able to create your own unique characters for Spore in Maxis BIOME, you will get plenty of exposure into at least one of the critical elements in the upcoming blockbuster game.
The team at Maxis developed a series of different prototypes, like BIOME, to explore the different design directions that Spore could take when it was ready for mass consumption.
You may not be particularly familiar with the Maxis BIOME project, but considering that the game is 100% free to download and play, it could certainly be worth your while.
Electronic Arts says that by issuing some of these prototypes, like BIOME, to the public, they are offering gamers a "golden ticket" into the creative process.
Instead, Maxis BIOME will get you to look into "chemical stoichiometry" and how the different cells in the biome react to chemical changes in the environment.
Well, as we look toward the pending launch of another major game, BIOME is meant to be a prototype or trial version of one aspect of that game.