As part of the 32/64-bit generation of gaming machines, the Nintendo 64 was in direct competition with the Sony PlayStation and Sega Saturn, as well as the less successful Atari Jaguar and Panasonic 3DO.
Because of the lack of support from third-party software developers, as well as the fact that the 3DO only sat on the market for two years, there are very few titles available for this home console.
The system was made based on specifications outlined by The 3DO Company, but it was up to the individual manufacturers to make the actual console; they could design the exterior to their liking.
Lesser-known systems such as the Phillips CD-i, Commodore's CDTV, the 3DO, NeoGeo's systems and Atari's Jaguar enjoyed only limited success and a small (but often devoted) fanbase.
The early 1990s brought Phillips into the market with CD-I, Commodore with their CDTV, the Panasonic 3DO, and Atari's Jaguar, none of which had substantial success.
Panasonic's 3DO and the Atari Jaguar (released 1993 and 1994) were CD-ROM based systems that cost significantly more than the NES or Genesis.
This would include systems like the Atari Jaguar and the 3DO, particularly because they had very high retail prices to start with.
Along with the Atari Jaguar, it was the 3DO Interactive Multiplayer that ushered in the 32/64-bit of home video game systems.
Just as the Xbox 360 and PS3 cost significantly more than the Xbox and PS2, the 3DO was also quite expensive for the time.
Naughty Dog reformed in Boston and made Way of the Warrior for the 3DO This game was financed 100% by Naughty Dog.